Ошибка в плагине Kills Rarity

Сообщения
67
Реакции
1
Помог
1 раз(а)
Ошибка
L 03/11/2020 - 23:06:01: [AMXX] Displaying debug trace (plugin "KillsRarity.amxx", version "0.0.1")
L 03/11/2020 - 23:06:01: [AMXX] Run time error 5: memory access
L 03/11/2020 - 23:06:01: [AMXX] [0] KillsRarity.sma::_AnnounceToPlayers (line 115)
L 03/11/2020 - 23:06:01: [AMXX] [1] KillsRarity.sma::CBasePlayer_Killed (line 41)
ОС
Linux
Amx Mod X
AMX Mod X 1.10.0.5390 (http://www.amxmodx.org)
Authors:
	David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
	Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
	Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
	Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Dec 20 2019 02:17:37
Built from: https://github.com/alliedmodders/amxmodx/commit/d3ef881
Build ID: 5390:d3ef881
Core mode: JIT+ASM32
C++
Билд
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.7.0.693-dev
Build date: 18:20:58 Jan 28 2020 (2117)
Build from: https://github.com/dreamstalker/rehlds/commit/c4cecf5
C++
ReGamedll
ReGameDLL version: 5.14.0.454-dev+m
Build date: 17:39:55 Feb 19 2020
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/05cf0f7
C++
Версия Metamod
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:54 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
C++
Список метамодулей
Currently loaded plugins:
      description      stat pend  file                        vers             src  load  unload
 [ 1] SafeNameAndChat  RUN   -    SafeNameAndChat.so          v1.1             ini  ANY   ANY  
 [ 2] Reunion          RUN   -    reunion_mm_i386.so          v0.1.0.92c       ini  Start Never
 [ 3] ReAuthCheck      RUN   -    reauthcheck_mm_i386.so      v0.1.6           ini  Start Never
 [ 4] Rechecker        RUN   -    rechecker_mm_i386.so        v2.5             ini  Chlvl ANY  
 [ 5] VoiceTranscoder  RUN   -    VoiceTranscoder.so          v2017RC5         ini  ANY   ANY  
 [ 6] AMX Mod X        RUN   -    amxmodx_mm_i386.so          v1.10.0.5390     ini  Start ANY  
 [ 7] ReSRDetector     RUN   -    resrdetector_mm_i386.so     v0.1.0           ini  Chlvl ANY  
 [ 8] WHBlocker        RUN   -    whblocker_mm_i386.so        v1.5.696         ini  Chlvl ANY  
 [ 9] ReSemiclip       RUN   -    resemiclip_mm_i386.so       v2.3.9           ini  Chlvl ANY  
 [10] MySQL            RUN   -    mysql_amxx_i386.so          v1.10.0.5390     pl6  ANY   ANY  
 [11] ReAimDetector    RUN   -    reaimdetector_amxx_i386.so  v0.2.2           pl6  ANY   Never
 [12] ReAPI            RUN   -    reapi_amxx_i386.so          v5.12.0.192-dev  pl6  ANY   Never
 [13] Fun              RUN   -    fun_amxx_i386.so            v1.10.0.5390     pl6  ANY   ANY  
 [14] Engine           RUN   -    engine_amxx_i386.so         v1.10.0.5390     pl6  ANY   ANY  
 [15] FakeMeta         RUN   -    fakemeta_amxx_i386.so       v1.10.0.5390     pl6  ANY   ANY  
 [16] GeoIP            RUN   -    geoip_amxx_i386.so          v1.10.0.5390     pl6  ANY   ANY  
 [17] CStrike          RUN   -    cstrike_amxx_i386.so        v1.10.0.5390     pl6  ANY   ANY  
 [18] CSX              RUN   -    csx_amxx_i386.so            v1.10.0.5390     pl6  ANY   ANY  
 [19] Ham Sandwich     RUN   -    hamsandwich_amxx_i386.so    v1.10.0.5390     pl6  ANY   ANY  
19 plugins, 19 running
C++
Список плагинов
Currently loaded plugins:
       name                    version     author            file             status   
 [  1] admin_loader            0.5.5       kanagava          admin_loader-05  running  
 [  2] WebHS                   0.1         kanagava          fb_web_online.a  running  
 [  3] FreshBans               1.4.2b      kanagava          fresh_bans_142_  running  
 [  4] fb_forwards             0.1.4       Kanagava & Realu  fb_forwards.amx  running  
 [  5] CSStatsX SQL            0.7.4+2     serfreeman1337    csstatsx_sql.am  running  
 [  6] Micro Army Rank System  1.29Hz_p1   Ge3eR             mars.amxx        running  
 [  7] Admin Commands          1.9.0.5249  AMXX Dev Team     admincmd.amxx    running  
 [  8] Admin Help              1.9.0.5249  AMXX Dev Team     adminhelp.amxx   running  
 [  9] Slots Reservation       1.9.0.5249  AMXX Dev Team     adminslots.amxx  running  
 [ 10] Multi-Lingual System    1.9.0.5249  AMXX Dev Team     multilingual.am  running  
 [ 11] Commands Menu           1.9.0.5249  AMXX Dev Team     cmdmenu.amxx     running  
 [ 12] Players Menu            1.9.0.5249  AMXX Dev Team     plmenu.amxx      running  
 [ 13] Maps Menu               1.9.0.5249  AMXX Dev Team     mapsmenu.amxx    running  
 [ 14] Server AMXMODMENU [INI  1.0         Leo_[BH]          amxmodmenu.amxx  running  
 [ 15] Weapon Kill No Suicide  1.2         Slove. & AcE      weaponkill.amxx  running  
 [ 16] Admin Chat              1.9.0.5249  AMXX Dev Team     adminchat.amxx   running  
 [ 17] Anti Flood              1.9.0.5249  AMXX Dev Team     antiflood.amxx   running  
 [ 18] Scrolling Message       1.9.0.5249  AMXX Dev Team     scrollmsg.amxx   running  
 [ 19] Info. Messages          1.9.0.5249  AMXX Dev Team     imessage.amxx    running  
 [ 20] Admin Votes             1.9.0.5249  AMXX Dev Team     adminvote.amxx   running  
 [ 21] Pause Plugins           1.9.0.5249  AMXX Dev Team     pausecfg.amxx    running  
 [ 22] Stats Configuration     1.9.0.5249  AMXX Dev Team     statscfg.amxx    running  
 [ 23] CS Stats Logging        1.9.0.5249  AMXX Dev Team     stats_logging.a  running  
 [ 24] ReAimDetector API       0.2.2       ReHLDS Team       reaimdetector.a  running  
 [ 25] ReChecker Logging       1.0         custom            rc_logging.amxx  running  
 [ 26] Hide HUD/Menu on Vote   1.2.2       d3m37r4           hide_hud_and_me  running  
 [ 27] Ultimate Chats Control  5.2(c)      neygomon          ucc.amxx         running  
 [ 28] unknown                 unknown     unknown           ucc_api_example  running  
 [ 29] UCC Addon: VoteGAG      1.2         neygomon          ucc_votegag.amx  running  
 [ 30] Team Select             1.5.0       F@nt0M            teamselect.amxx  running  
 [ 31] AFK Protection          2.3         rapara13/Nordic   afk.amxx         running  
 [ 32] Weapon Skin System      0.7.0-55    Mistrick          weapon_skin_sys  running  
 [ 33] [ReAPI] Custom Models   1.6.1       neugomon          custom_models.a  running  
 [ 34] Score                   0.1         Ragamafona        score.amxx       running  
 [ 35] Spectator Bots          2.1         SISA              s_b.amxx         running  
 [ 36] unknown                 unknown     unknown           ExCLuSiVe_CSDM.  running  
 [ 37] Connect Info            1.0         Hypa_[KZ]         connect_info.am  running  
 [ 38] Parachute               1.1         Random1, 93()|29  sub_parachute.a  running  
 [ 39] Advanced Kill Assists   0.9         Spection          next21_kill_ass  running  
 [ 40] Ping Checker            26.0.1 RC1  h1k3              ping_checker.am  running  
 [ 41] Show Damage             1.0         neygomon          damager.amxx     running  
 [ 42] Screen Fade [True Flas  1.0         Leo_[BH]          screen_fade_fla  running  
 [ 43] AntiFlash FINAL         5.0         Leo_[BH]          antiflash5.amxx  running  
 [ 44] Ultimate Gore           1.6         JTP10181          amx_gore_ultima  running  
 [ 45] Reset Score and Sound   1.0         FarCher           NewResetScore.a  running  
 [ 46] RE Vampire              1.0.7       MakapoH, AcE, RE  re_vampire.amxx  running  
 [ 47] Voteban CSR             0.8.5beta   Leo_[BH]          csr_voteban.amx  running  
 [ 48] Demo Recorder           2.4.1       F@nt0M            demo_recorder.a  running  
 [ 49] Custom skies            0.0.1       Nordic Warrior    CustomSkies.amx  running  
 [ 50] Simple Grenade Trail    1.0         seroff            granade_trail.a  running  
 [ 51] PLUGIN                  VERSION     AUTHOR            hidetimer.amxx   running  
 [ 52] NoRound Balancer        1.3         neygomon          noround_balance  running  
 [ 53] unknown                 unknown     unknown           menuSystem.amxx  running  
 [ 54] Spec Switch             0.0.3       many              spec_switch_new  running  
 [ 55] Kills Rarity            0.0.1       wopox1337         KillsRarity.amx  debug    
 [ 56] InName Combo Kills      0.0.2       wopox1337         InName_Combo_Ki  running  
 [ 57] Grab                    3.0         DEPO              grab.amxx        running  
 [ 58] Bullet Whizz            1.4         Cheap_Suit        Bullet_Whizz.am  running  
 [ 59] Lite Admin ESP          1.0         neygomon          admin_esp.amxx   running  
 [ 60] Colored Spawn           1.2.2       fezh              colored_spawn.a  running  
 [ 61] Ad From Server          1.0         DePO              ad_from_server.  running  
 [ 62] Lite Translit           2.8         neygomon          lite_translit.a  running  
 [ 63] Map Manager: Core       3.0.5       Mistrick          map_manager_cor  running  
 [ 64] Map Manager: Scheduler  0.1.3       Mistrick          map_manager_sch  running  
 [ 65] Map Manager: Rtv        0.1.1       Mistrick          map_manager_rtv  running  
 [ 66] Map Manager: Nominatio  0.1.2       Mistrick          map_manager_nom  running  
 [ 67] Map Manager: BlockList  0.0.3       Mistrick          map_manager_blo  running  
 [ 68] Map Manager: Online so  0.0.2       Mistrick          map_manager_onl  running  
 [ 69] Map Manager: Effects    0.0.9       Mistrick          map_manager_eff  running  
 [ 70] Map Manager: Informer   0.0.5       Mistrick          map_manager_inf  running  
 [ 71] Map Manager: GUI        0.0.4       Mistrick          map_manager_gui  running  
71 plugins, 71 running
C++
Автор плагина
wopox1337
Версия плагина
0.0.1
Исходный код
#include <amxmodx>
#include <reapi>
#include <fakemeta>
#include <xs>

#define IsSuicide(%1,%2)	bool:(%1 == %2)
#define IsPlayer(%1)		bool:(%1 && %1 <= MAX_PLAYERS)

new bool:g_bDamaged[MAX_PLAYERS + 1][MAX_PLAYERS + 1];

enum _:KillRarity_s (<<=1)
{
	kill_NoScope = 1,
	kill_AirShot,
	kill_OneShot,
	kill_Penetrated,
	kill_HeadShot
}

public plugin_init()
{
	register_plugin("Kills Rarity", "0.0.1", "wopox1337");
	RegisterHookChain(RG_CBasePlayer_TakeDamage, "CBasePlayer_TakeDamage", .post = true);
	RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed", .post = true);
	RegisterHookChain(RG_CSGameRules_RestartRound, "CSGameRules_RestartRound", .post = true);
}

public CBasePlayer_TakeDamage(id, iInflictor, iAttacker, Float:fDamage, bitsDamageType)
{
	if(id == iAttacker || !is_user_connected(iAttacker) || !rg_is_player_can_takedamage(id, iAttacker))
		return;

	g_bDamaged[iAttacker][id] = true;
}

public CBasePlayer_Killed(id, iKiller, iGib)
{
	if(IsSuicide(id, iKiller) || !IsPlayer(iKiller))
		return;

	_AnnounceToPlayers(iKiller, _Get_RareKill(id, iKiller));
}

public CSGameRules_RestartRound()
{
	for(new id = 1; id <= MaxClients; id++)
		arrayset(g_bDamaged[id], 0, sizeof g_bDamaged[]);
}

_Get_RareKill(id, iKiller)
{
	const DEFAULT_FOV = 90;
	#define __GetItem_ID(%1) 	get_member(get_member(%1, m_pActiveItem), m_iId)

	new bitKillRarity;
	new bitsActiveItem = 1 << __GetItem_ID(iKiller);

	if(get_member(id, m_bHeadshotKilled)) // Headshot kill
	{
		bitKillRarity |= kill_HeadShot;
	}

	if(bitsActiveItem & (1 << CSW_HEGRENADE | 1 << CSW_KNIFE)) // HEGrenade or Knife kill
	{
		return bitKillRarity;
	}

	if(bitsActiveItem & (1 << CSW_AWP | 1 << CSW_SCOUT | 1 << CSW_G3SG1 | 1 << CSW_SG550)) // Sniper Kill
	{
		if(get_member(iKiller, m_iClientFOV) == DEFAULT_FOV) // NoScope
		{
			bitKillRarity |= kill_NoScope;
		}
	}

	static Float:fvecVelocity[3];
	get_entvar(iKiller, var_velocity, fvecVelocity);
	if(fvecVelocity[2] != 0.0 && (fvecVelocity[2] < -1.0 || fvecVelocity[2] > 1.0)) // JumpShot or AirShot kill (same as !FL_ONGROUND?)
	{
		bitKillRarity |= kill_AirShot;
	}

	if(!(bitsActiveItem & (1 << CSW_AWP))
	&& !g_bDamaged[iKiller][id]
	) // OneShot kill
	{
		bitKillRarity |= kill_OneShot;
	}

	if(bIsPenetrated(id, iKiller)) // Wallbang kill
	{
		bitKillRarity |= kill_Penetrated;
	}

	return bitKillRarity;
}

_AnnounceToPlayers(iKiller, bitKillRarity)
{
	if(!bitKillRarity)
	{
		return;
	}

	new szRareKillBuffer[64];

    if(bitKillRarity & kill_NoScope)		strcat(szRareKillBuffer, "без снайперского прицела ",	100);
	if(bitKillRarity & kill_AirShot)		strcat(szRareKillBuffer, "в полете ",	100);
	if(bitKillRarity & kill_OneShot)		strcat(szRareKillBuffer, "с первой пули ",	100);
	if(bitKillRarity & kill_Penetrated)		strcat(szRareKillBuffer, "прострелом ",	100);
	if(bitKillRarity & kill_HeadShot)		strcat(szRareKillBuffer, "в голову ",	100); // Don't need it!?

	trim(szRareKillBuffer);

	client_print_color(0, print_team_red, "%n совершил убийство из AWP  ^3%s^1", iKiller, szRareKillBuffer);
}

stock bool:bIsPenetrated(id, iKiller)
{
	static hTrace;
	if(!hTrace)
		hTrace = create_tr2();

	static Float:vfOrigin_Killer[3], Float:vfViewOfs[3];
	get_entvar(iKiller, var_origin, vfOrigin_Killer);
	get_entvar(iKiller, var_view_ofs, vfViewOfs);
	xs_vec_add(vfOrigin_Killer, vfViewOfs, vfOrigin_Killer);

	static Float:vfOrigin[3];
	get_entvar(id, var_origin, vfOrigin);
	get_entvar(id, var_view_ofs, vfViewOfs);
	xs_vec_add(vfOrigin, vfViewOfs, vfOrigin);
	
	engfunc(EngFunc_TraceLine, vfOrigin_Killer, vfOrigin, IGNORE_MONSTERS | IGNORE_GLASS, 0, hTrace);
	
	static Float:fFraction;
	get_tr2(hTrace, TR_flFraction, fFraction);

	return bool:(fFraction != 1.0);
}
C++
Просьба помочь с ошибками!
 
В этой теме было размещено решение! Перейти к решению.

RockTheStreet

Саппорт года
Сообщения
1,743
Реакции
345
Помог
40 раз(а)
Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
memory access
 
Сообщения
67
Реакции
1
Помог
1 раз(а)
Вот оригинальный код плагина.

C++:
#include <amxmodx>
#include <reapi>
#include <fakemeta>
#include <xs>

#define IsSuicide(%1,%2)    bool:(%1 == %2)
#define IsPlayer(%1)        bool:(%1 && %1 <= MAX_PLAYERS)

new bool:g_bDamaged[MAX_PLAYERS + 1][MAX_PLAYERS + 1];

enum _:KillRarity_s (<<=1)
{
    kill_NoScope = 1,
    kill_AirShot,
    kill_OneShot,
    kill_Penetrated,
    kill_HeadShot
}

public plugin_init()
{
    register_plugin("Kills Rarity", "0.0.1", "wopox1337");
    RegisterHookChain(RG_CBasePlayer_TakeDamage, "CBasePlayer_TakeDamage", .post = true);
    RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed", .post = true);
    RegisterHookChain(RG_CSGameRules_RestartRound, "CSGameRules_RestartRound", .post = true);
}

public CBasePlayer_TakeDamage(id, iInflictor, iAttacker, Float:fDamage, bitsDamageType)
{
    if(id == iAttacker || !is_user_connected(iAttacker) || !rg_is_player_can_takedamage(id, iAttacker))
        return;

    g_bDamaged[iAttacker][id] = true;
}

public CBasePlayer_Killed(id, iKiller, iGib)
{
    if(IsSuicide(id, iKiller) || !IsPlayer(iKiller))
        return;

    _AnnounceToPlayers(iKiller, _Get_RareKill(id, iKiller));
}

public CSGameRules_RestartRound()
{
    for(new id = 1; id <= MaxClients; id++)
        arrayset(g_bDamaged[id], 0, sizeof g_bDamaged[]);
}

_Get_RareKill(id, iKiller)
{
    const DEFAULT_FOV = 90;
    #define __GetItem_ID(%1)     get_member(get_member(%1, m_pActiveItem), m_iId)

    new bitKillRarity;
    new bitsActiveItem = 1 << __GetItem_ID(iKiller);

    if(get_member(id, m_bHeadshotKilled)) // Headshot kill
    {
        bitKillRarity |= kill_HeadShot;
    }

    if(bitsActiveItem & (1 << CSW_HEGRENADE | 1 << CSW_KNIFE)) // HEGrenade or Knife kill
    {
        return bitKillRarity;
    }

    if(bitsActiveItem & (1 << CSW_AWP | 1 << CSW_SCOUT | 1 << CSW_G3SG1 | 1 << CSW_SG550)) // Sniper Kill
    {
        if(get_member(iKiller, m_iClientFOV) == DEFAULT_FOV) // NoScope
        {
            bitKillRarity |= kill_NoScope;
        }
    }

    static Float:fvecVelocity[3];
    get_entvar(iKiller, var_velocity, fvecVelocity);
    if(fvecVelocity[2] != 0.0 && (fvecVelocity[2] < -1.0 || fvecVelocity[2] > 1.0)) // JumpShot or AirShot kill (same as !FL_ONGROUND?)
    {
        bitKillRarity |= kill_AirShot;
    }

    if(!(bitsActiveItem & (1 << CSW_AWP))
    && !g_bDamaged[iKiller][id]
    ) // OneShot kill
    {
        bitKillRarity |= kill_OneShot;
    }

    if(bIsPenetrated(id, iKiller)) // Wallbang kill
    {
        bitKillRarity |= kill_Penetrated;
    }

    return bitKillRarity;
}

_AnnounceToPlayers(iKiller, bitKillRarity)
{
    if(!bitKillRarity)
    {
        return;
    }

    new szRareKillBuffer[64];

    if(bitKillRarity & kill_NoScope)        strcat(szRareKillBuffer, "NoScope ",    16);
    if(bitKillRarity & kill_AirShot)        strcat(szRareKillBuffer, "AirShot ",    16);
    if(bitKillRarity & kill_OneShot)        strcat(szRareKillBuffer, "OneShot ",    16);
    if(bitKillRarity & kill_Penetrated)        strcat(szRareKillBuffer, "Wallbang ",    16);
    // if(bitKillRarity & kill_HeadShot)        strcat(szRareKillBuffer, "Headshot ",    16); // Don't need it!?

    trim(szRareKillBuffer);

    client_print_color(0, print_team_red, "Игрок %n совершил необычное убийство! (^3%s^1)", iKiller, szRareKillBuffer);
}

stock bool:bIsPenetrated(id, iKiller)
{
    static hTrace;
    if(!hTrace)
        hTrace = create_tr2();

    static Float:vfOrigin_Killer[3], Float:vfViewOfs[3];
    get_entvar(iKiller, var_origin, vfOrigin_Killer);
    get_entvar(iKiller, var_view_ofs, vfViewOfs);
    xs_vec_add(vfOrigin_Killer, vfViewOfs, vfOrigin_Killer);

    static Float:vfOrigin[3];
    get_entvar(id, var_origin, vfOrigin);
    get_entvar(id, var_view_ofs, vfViewOfs);
    xs_vec_add(vfOrigin, vfViewOfs, vfOrigin);
   
    engfunc(EngFunc_TraceLine, vfOrigin_Killer, vfOrigin, IGNORE_MONSTERS | IGNORE_GLASS, 0, hTrace);
   
    static Float:fFraction;
    get_tr2(hTrace, TR_flFraction, fFraction);

    return bool:(fFraction != 1.0);
}
C++
12 Мар 2020
А что сделать надо? Я не совсем понял.
 
Сообщения
58
Реакции
2
Помог
2 раз(а)
client_print_color(0, print_team_red, "Игрок %n совершил необычное убийство! (^3%s^1)", iKiller, szRareKillBuffer);
Попробуй так чтоль
client_print_color(0, print_team_red, "Игрок %i совершил необычное убийство! (^3%s^1)", iKiller, szRareKillBuffer);
 
Сообщения
67
Реакции
1
Помог
1 раз(а)
pro100iweb,
Всё из лога, далее только повторение
Код:
L 03/12/2020 - 17:31:34: Start of error session.
L 03/12/2020 - 17:31:34: Info (map "awp_india") (file "addons/amxmodx/logs/error_20200312.log")
L 03/12/2020 - 17:31:34: Client index 179 is invalid
L 03/12/2020 - 17:31:34: [AMXX] Displaying debug trace (plugin "KillsRarity.amxx", version "0.0.1")
L 03/12/2020 - 17:31:34: [AMXX] Run time error 10: native error (native "client_print_color")
L 03/12/2020 - 17:31:34: [AMXX]    [0] KillsRarity.sma::_AnnounceToPlayers (line 115)
L 03/12/2020 - 17:31:34: [AMXX]    [1] KillsRarity.sma::CBasePlayer_Killed (line 41)
C++
 
Сообщения
2,142
Реакции
1,222
Помог
44 раз(а)
Попробуй так чтоль
client_print_color(0, print_team_red, "Игрок %i совершил необычное убийство! (^3%s^1)", iKiller, szRareKillBuffer);
И что получишь-то в итоге использовав %i ?!)))
Спецификатор формата %n там не от балды стоит. (https://github.com/alliedmodders/amxmodx/pull/93)
13 Мар 2020
newcs, ну вот же
Client index 179 is invalid
Сделай проверку
if( 1<= id <= 32 )
Уже есть на 38 строке проверка. Держу в курсе.
 
Сообщения
67
Реакции
1
Помог
1 раз(а)
Minni, вот и я посмотрел только что... А в чем проблема тогда?
 
Сообщения
58
Реакции
2
Помог
2 раз(а)
newcs, тогда alive и connected проверяй :))) С такой ошибкой не сталкивался просто

Minni, на код как то не смотрел, что то не подумал об этом
 
Сообщения
2,142
Реакции
1,222
Помог
44 раз(а)
newcs, у тебя размерность массива для записи строки 64 байта, а при записи у тебя указано 100.
14 Мар 2020
Замени везде 100 на charsmax(szRareKillBuffer) и саму размерность увеличь раза в 2, поскольку юзаешь кириллицу, да и ники могут быть длинные и так же на кириллице.
 
Последнее редактирование:

Пользователи, просматривающие эту тему

Сейчас на форуме нет ни одного пользователя.
Сверху Снизу