I want to check, for example, when a player changes cl_minmodels.
Is there any hook to achieve this?
I already tried RH_ExecuteServerStringCmd and RG_CSGameRules_ClientUserInfoChanged without successful results.
Currently I'm using a task every few seconds + use query_client_cvar inside it.
Of course, it's a poor method. But it seems to be the only way to do it.
Thanks!
Is there any hook to achieve this?
I already tried RH_ExecuteServerStringCmd and RG_CSGameRules_ClientUserInfoChanged without successful results.
Currently I'm using a task every few seconds + use query_client_cvar inside it.
Of course, it's a poor method. But it seems to be the only way to do it.
Thanks!