// Format is as follows:// <optionname> <value>//// Fields are whitespace delimited (tabs/spaces).//// Comments are either c++ style ("//") or unix shell style ("#"), and// can appear ONLY at the beginning of a line.//// The following provide a list of recognized options, their defaults, and// examples of usage.//// debuglevel <number>// gamedll <path>// exec_cfg <file>// clientmeta <yes/no>// dynalign_list <yes/no>// debuglevel <number>// where <number> is an integer, 0 and up.// Sets the initial debugging level for metamod (same as cvar "meta_debug").// Default is normally 0. If hlds is run with "-dev", default is 3.// Overridden by: +localinfo mm_debug <number>// Examples://// debuglevel 0// debuglevel 42
debuglevel 0// gamedll <path>// where <path> is an absolute path, or a path relative to the gamedir.// Overrides the auto-detected gamedll, in particular for bots.// Default is empty, with gamedll being auto-recognized based on the// gamedir.// Overridden by: +localinfo mm_gamedll <path>// Examples://// gamedll dlls/hl.dll// gamedll ../podbot/podbot.dll// gamedll /home/bots/dlls/mybot.dll// exec_cfg <file>// where <file> is a path relative to the gamedir. Note! This CANNOT be// an absolute path, as hlds will not "exec" absolute pathnames.// Overrides the default filename containing hlds commands to run just// after loading Metamod.// Default is "addons/metamod/exec.cfg".// Overridden by: +localinfo mm_execcfg <path>// Examples://// exec_cfg configs/debugging.cfg// exec_cfg ../clan/match.cfg// clientmeta <yes/no>// Setting to disable or enable Metamod's client commands ('meta list' and// 'meta version')// Extra setting for Metamod+All-Mod-Support Patch.// Default is "yes".// Overridden by: +localinfo mm_clientmeta <yes/no>// Examples://// clientmeta yes// clientmeta no
clientmeta no
// dynalign_list <yes/no>// Setting to disable or enable plugins list dynamic alignment into output// NOTE: This option affect's on incorrect parse from HLSW on Tab 'Metamod Plugins'
dynalign_list yes
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